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Stellaris - Toxoids Big Ooze
Color variations

Color variations

Paper Doll instructions before sending to our external partners so that they refine the rendering

Paper Doll instructions before sending to our external partners so that they refine the rendering

In-game view with animations

A brand new addition for this DLC is VFX compatible with in-game portraits. I wanted to capitalize on that and add a very small HUD to the character.

A brand new addition for this DLC is VFX compatible with in-game portraits. I wanted to capitalize on that and add a very small HUD to the character.

Early Big Ooze sketch

Early Big Ooze sketch

Some animation ideas that didn't make the cut

Some animation ideas that didn't make the cut

Head variations

Head variations

Mask ideas, I ended up focusing on head color variations instead

Mask ideas, I ended up focusing on head color variations instead

Little teaser I made for my team as a hint for the HUD ! ( With sound )

Bonus meme, thanks for watching !

Bonus meme, thanks for watching !

Stellaris - Toxoids Big Ooze

Following the Toxoids Species Pack release for Stellaris, I'm very happy to show you the alien I've got the chance to work on.

"Big Ooze ( internal name ) is a round, soft and somewhat goofy creature. Very curious by default and rather inoffensive, they have the ideal personality for scientists and wanderers of the galaxy. Because of extremely rapid mutations they became very fragile to survive in this world and need a proper and sanitized environment to live in. So they inhabit a suit of their own design, living in their body fluids that they have to often evacuate."

Shader Support : Jennifer Larsson-Ståhl https://www.artstation.com/jenniferls
VFX Integration : Erik Forsström https://www.artstation.com/erikforsstrom
Art Direction : Scott Austin https://www.artstation.com/scott-austin

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